The Game Collection

A corner for forum games, chat games, discussion about games and even tournaments. Come in and play ... if you dare!
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dtspam
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The Game Collection

Post by dtspam »

Since a while, we have a new chat room to play games. Sometimes it works great, but most of the times, there are just to few good ideas.
So I'm starting this thread to collect and discuss game ideas.
I will keep watching this thread, and edit the ideas, suggestions, variations etc, so we have a couple of good clear instructions for games, and put them in one webtease. (Just because I think it is easier to manage a webtease as a collection, then it is to keep a thread clean). So discuss and suggest all you like, even rough ideas.
dtspam
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Re: The Game Collection

Post by dtspam »

Names: Interrogation / Never ever

Rules:
- The game leader asks a yes/no question to the room.
- Everyone giving the "right" answer gets a reward everyone giving the "wrong" answer gets a punishment.

Example:
Did you ever steal something from a shop?
Yes: 100 ball slaps
No: one edge

Variations:
- The game leader position can be rotated between all participants, if no one wants to lead.
- You can add a reward/punishment at the end based on the number of questions answered correctly.
dtspam
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Re: The Game Collection

Post by dtspam »

Names: 20 Questions

Rules:
- The game leader thinks of a person
- The players take turns in asking a question. If the answer is "yes", they get to edge, if the answer is "no", they get a punishment.
- After 20 Questions, each player has to guess.
- Winners get a reward, losers get a punishment.

Example:
Game leader thinks of "Marquis de Sade".
First player asks: "Was the person French?"
Game leader answers: "Yes".
First player gets to edge.
...

Variations:
- More/Less than 20 questions
- Each player gets the reward or punishment after a question
- Players have to guess the answer to each question, they get rewarded or punished based on that answer.
dtspam
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Re: The Game Collection

Post by dtspam »

Names: Edging competition

Rules:
- Game leader gives the command to start stroking.
- Whoever edges last has to do an extra edge.
- If a player has to give up or cums, he gets a punishment.
- The last player in the game gets a reward.

Variations:
- Last player in a round gets an extra punishment.
- All but the first player in a round get a punishment.
- The game leader may instruct, how to stroke.
dtspam
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Re: The Game Collection

Post by dtspam »

Names: Stroking competition

Rules:
- Game leader gives the command to start stroking at a certain speed.
- Whoever edges first looses the round and gets a punishment.
- Everyone else gets a reward (extra strokes or an edge)
- If a player has to give up or cums, he gets a punishment.
- The last player in the game gets a reward (e.g. an orgasm).
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SexualChoc
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Re: The Game Collection

Post by SexualChoc »

An idea I had was Red Light, Green light
a simple stop/ go game

Someone Mentioned dice play
but I am not sure how to implement this best in game room.
all2true
is my other profile. see my chastity belt link :
http://www.milovana.com/forum/viewtopic ... 16#p139016
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les
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Re: The Game Collection

Post by les »



Looks around cautiously. :ninja:
Thinks carefully, I have been kind and helpful lately. :yes:
Especially to that wonderful American who :love: :kissing: a delightful young lassie from Scotland.

Sexy ask if a dice throw and/or coinflip command is/are available for the chat room. :innocent:


                                          Lord Les
                                 Be careful what you wish for!

Growing OLD Is Inevitable,
          But Growing UP... Is Optional
                    OR
                              Why do I have to stop being a KID now I can afford it.







                                
                                                                                                                                                   
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uergel
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Re: The Game Collection

Post by uergel »

Names: Trick or treat math

Rules:
- The game leader asks a math questions
- The first who has the right answer gets a "treat" from the game leader
- The last as well as all wrong answers gets a "trick" from the game leader




Names: Guess the order

Rules:
- All participants have to be known before the game starts
- The game leader writes down an order of the participants in a list
- The game leader starts with a random participant on the list and gives him a task to do
- After the task is finished, the participant chooses a number between (not including borders) 2 and participants count
- The game leader identifies the next participant. It will be the nth after the last participant on the list.
- This goes on until someone from the participants can guess the order in which all participants are. He will get a goody for winning the game.

Example:
Participants: A, B, C, D, E
Order chosen from game leader: C, B, E, D, A
Game leader choses E to start. E takes random number 3.
3 leads to the next participant C. C takes random number 4.
4 leads to the next participant A.
After some rounds, C comes up with the right order and wins the game.

Hope the rules are clear.

Greets, uergel
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Re: The Game Collection

Post by Whiskyglace »

Idea of game based on http://www.metronomeonline.com/

All players start stroking at the same time.
Metronome start at 80.
Then bit are increased each minutes.
The first to cum is loser, the last win.

The winner may request a pledge to the losers.

Variation :
No cumming : Player stop at the edge
Long time like the 2 hours tease (thanks SC) : a Leader drive the metronome for a long time.


Any others ideas are welcome
Drink with moderation
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