I’m not sure which software you use, but any decent video editor should have options for raising and lowering audio levels for whole clips in the timeline, and even adjust the levels up and down within the clip in the timeline. Some also let you set the audio level of the source video so that all the places it has been pulled into the timeline, the audio will be at that level. That way you can deal with sources that are louder or quieter than others, or specific moments that are louder or quieter than you want them to be.boystupid wrote: ↑Tue Apr 12, 2022 10:02 am Hi Everyone,
I’ve been working on a cock hero video on off for the past couple of years and have been using it as a learning experience for choosing scenes to create a story, creating beatmeters using BPM analyzers, audacity and beatmeter generator (thank you for making this software kerkersklave) as well as learning how to put video clips together using Vegas pro.
However, I am having trouble wrapping my head around balancing the in-video audio and music, with either the music too loud, moans or peaks from the video being too much or even just background hum from the video. Can anyone please give me some advice or at least point me in the right direction for sorting out the audio or how they approach their audio?
Typically, I'll do an audio pass through the whole project once it's fully edited, adjusting any clips that need it. I'll often do the click track and the music balancing first, so I have a baseline to compare the clip audio to.
Part of it is to have good quality sources that don't have distortion or hiss under the audio. Most video editors have noise filters you can put on your audio clips as well to get rid of background noise and hiss and such, but nothing beats a high quality source.