Great stuff. I was tinkering with it a little bit, making my "turbo" frankenstein video, trying to get the best mix of rounds featuring not only girls that I enjoyed, but fast beats too, and here's the sequence, if anyone cares to try it. There's a couple slow beat rounds thrown in there for a "cool down" effect, but that's it. It's pretty long, because I was aiming for a nightmare/hell/extreme/insane difficulty level, there's even 2 last round videos.
I set the breaks to 20 seconds, too. It seemed reasonable since some rounds had quite the "break time" before the beats began. I also kept a slideshow in the background so I'd be watching it between breaks.* I wasn't playing by the CH rules. I wasn't doing it for any other purpose other than "let's see how long I can take it", which means I eventually lost at my own game during round 3-2, which was supposed to be a very slow cool down round halfway through.
*now that's an idea, no? You throw some pictures in the same folder and the program plays them during the breaks? Then again I know nothing about programming.
Horace wrote:
*now that's an idea, no? You throw some pictures in the same folder and the program plays them during the breaks? Then again I know nothing about programming.
Teaser wrote:Will there be a version for Mac OS? I have converted all videos to m4v format, so they will play on an iPad, but I have no Windowssystem at hand.
Sorry buddy, i have no way to convert this to mac...
An even if i could it would still need windows media player...
It should working inside a VMware machine tho... :)
when I try to create my own tease, and use vids from Nations1 or 2, then I get the following exception:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentOutOfRangeException: Index and length must refer to a location within the string.
Parameter name: length
at System.String.InternalSubStringWithChecks(Int32 startIndex, Int32 length, Boolean fAlwaysCopy)
at CH.Form1.ValidateCreateMyOwn()
at CH.Form1.button2_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I suppose that is because the text 10-1 is too long..
If you need more information, I'm happy to provide.