First, thank you to absolutely everyone who tried it out. If my analytics are to be believed, something like 8,000 people have collectively downloaded about 20TB of video since I posted this, which just totally blows me away. Extra thanks to everyone who posted to say that they enjoyed it. I wasn't sure I would ever share this anywhere, but hearing that people had a good time with it makes me glad that I did.
For anyone having trouble with long loading times, stuttering/buffering, or beats out of sync with the video, I'm really sorry. I know those kinds of issues can ruin an otherwise good experience. Thank you to Phos and kerastop for these two troubleshooting tips that may help:
The next update will also include an option to adjust the volume of the beat noise or just turn it off so that at least you don't have to hear out-of-sync beats if nothing works.kerastop wrote: ↑Fri Aug 25, 2023 3:20 pmYou must save it in a mega folder of your, prior of download.Anyone else not able to run the game at all? Even downloaded all the files locally and opened the index.html file and it was just a black screen.
If you don't do that, you lose the structure of folders and all file are saved at the same level.
Some form of pause, skip, and edging sections are on my list of things to work on after that.
I would love to, but it won't be soon. The options I'm aware of to do this would be pretty technically challenging for me, and I don't have a device to do testing. Nevertheless, I really hope I can make this happen eventually.
Sure! Here is the construct project for the demo (so you don't have to download all of the video again just to see how it works): https://mega.nz/file/5s1GASgA#YbvnJCfta ... 4vp8EwyufkRickyWinterborn wrote: ↑Mon Aug 21, 2023 3:16 am would you consider sharing the Construct project at all so that we can iterate on it?
I pay a web hosting company to host the files, and the connection is proxied through Cloudflare. In that respect, it's just as safe as Milovana. The game is what's called a Progressive Web App--you can read Microsoft's explanation here: https://learn.microsoft.com/en-us/micro ... -chromium/TeaTease wrote: ↑Mon Aug 21, 2023 12:52 pm
- Firstly, looking at the URL, I am wondering, where do you host the whole project? Like do you host it by yourself? And most importantly, being a rather cautious person, how can I be sure that this website is safe? How do you ensure that there are no viruses, etc.? Especially looking at the following quote...
- You state that "the game will download in the background as you play. Once everything has been downloaded, you can play offline any time.". I think, I really don't understand how this works... How is it possible that the browser downloads the game in the background without the user agreeing to this? And - looking at my first question - how can I be sure that only the game is downloaded and not some other stuff, like viruses, etc.?
Probably the key point is this: "PWAs are safe for users because they use secure HTTPS endpoints and other user safeguards." Nothing on the internet is perfectly safe, but it's comparable to other risks you're probably already taking.
Again, thanks all for the feedback, and I should have an updated version for you after a bit more testing.