[RELEASE] Cock Hero - Contract
Moderator: andyp
- wangchungass
- Explorer At Heart
- Posts: 282
- Joined: Fri Nov 04, 2011 9:33 pm
- Gender: Male
- Sexual Orientation: Straight
- Location: Scotland
Re: [RELEASE] Cock Hero - Contract
Music great, action great, girls great
5*
5*
-
- Curious Newbie
- Posts: 2
- Joined: Sat Dec 19, 2020 5:50 pm
Re: [RELEASE] Cock Hero - Contract
Finally another good video challenge...
- digitalparkinglot
- Explorer At Heart
- Posts: 396
- Joined: Thu Mar 09, 2017 7:20 pm
Re: [RELEASE] Cock Hero - Contract
Hi AndreXHero,
WOW! I can't believe this is your first creation. JUST WOW! This is fantastic. I'm going to overuse the word great, but that's what this is. Great video selection, great music selection, great progression, great story telling and perfect timing with your beatmeter. Right out of the gate you've produced one of the best CH videos out there. Now that you've gotten your feet wet, I really hope you'll create more.
-digitalparkinglot
WOW! I can't believe this is your first creation. JUST WOW! This is fantastic. I'm going to overuse the word great, but that's what this is. Great video selection, great music selection, great progression, great story telling and perfect timing with your beatmeter. Right out of the gate you've produced one of the best CH videos out there. Now that you've gotten your feet wet, I really hope you'll create more.
- Spoiler: show
-digitalparkinglot
Please enjoy my other creations:
- Spoiler: show
- AndreXHero
- Explorer
- Posts: 34
- Joined: Fri Jan 29, 2021 9:53 pm
- Gender: Male
- Sexual Orientation: Straight
Re: [RELEASE] Cock Hero - Contract
Thanks digitalparkinglot!
Your comments are very helpful, there is nothing offensive there
Here are some parts of my thought process about what you've mentioned:
- In terms of the beatbar I wanted to have “classy/modern” design that uses mainly thin elements. While I personally like it I must admit that it may not be the easiest for the viewer. Beat speed is heavily inspired by the one found in Lust Dream and I just shifted indicator slightly to the left. With size I did not wanted beats to overlap, so I made them smaller. Perhaps taller shape would fix visibility problem.
- The text is my oversight, I changed it at the late stage of editing and forgot to adjust the time on the screen
- Text prompts were also added later because all pink bars were originally “hold breath” but I wanted to add some variation of actions. Perhaps it would be better if the main girl was saying what player is supposed to do.
- Bar timer is also a remnant of the RLGL design, but I don’t know if radial would work for me
- Totally agree with the colors, I should not go with the “I’m not like other creators” route on this one :D
Overall I will definitely include your points in my future design, whatever I will do next.
Also people seems amazed by the quality so let me just clarify that I have some experience in video editing, I just never did any Cock Hero videos
Your comments are very helpful, there is nothing offensive there
Here are some parts of my thought process about what you've mentioned:
- In terms of the beatbar I wanted to have “classy/modern” design that uses mainly thin elements. While I personally like it I must admit that it may not be the easiest for the viewer. Beat speed is heavily inspired by the one found in Lust Dream and I just shifted indicator slightly to the left. With size I did not wanted beats to overlap, so I made them smaller. Perhaps taller shape would fix visibility problem.
- The text is my oversight, I changed it at the late stage of editing and forgot to adjust the time on the screen
- Text prompts were also added later because all pink bars were originally “hold breath” but I wanted to add some variation of actions. Perhaps it would be better if the main girl was saying what player is supposed to do.
- Bar timer is also a remnant of the RLGL design, but I don’t know if radial would work for me
- Totally agree with the colors, I should not go with the “I’m not like other creators” route on this one :D
Overall I will definitely include your points in my future design, whatever I will do next.
Also people seems amazed by the quality so let me just clarify that I have some experience in video editing, I just never did any Cock Hero videos
Every time I play cock hero I wonder how long can I edge before my balls explode
Re: [RELEASE] Cock Hero - Contract
Simply and excellent video! Looking forward to your future work!
Thank you!
LNS
Thank you!
LNS
-
- Explorer
- Posts: 28
- Joined: Sun Aug 04, 2019 10:22 am
- Gender: Male
- Sexual Orientation: Straight
- I am a: None of the above
Re: [RELEASE] Cock Hero - Contract
Must agree with other comments that this is one of the best CH releases lately. I liked the minimalistic stroke indicator so that it doesn't cover too much of the video. I do agree with digitalparkinlot's comments about the usage of colours though. But this is not a problem at all if someone bothers to make an e-stim track for the video that it definitely deserves. Using beats and RLGL parts provides a good platform to create a versatile e-stim track (plain strokes through the whole video with e-stim can sometimes be a bit boring).
Re: [RELEASE] Cock Hero - Contract
"- Text prompts were also added later because all pink bars were originally “hold breath” but I wanted to add some variation of actions"
Thanks for saying this. I'm into breath play and knowing this, I'll keep it in mind that this was the original intent and do that.
I'm not able to hold the PC muscle in the 3 seconds on, 1 second off for that long, I just ended up holding it for 1 second and waiting 3 seconds between each hold instead. Perhaps I need to exercise that more.
I think the one thing I'd personally suggest is to have someone proofread the text for you before you release your next one, I'm willing to do that if you'd like a hand, but sometimes I get distracted by it if things are a little off in the spelling/grammar category while playing a video or a webtease.
Like I said in my previous post, this will remain among the top favorites of CH videos for me for a long time!
Thanks for saying this. I'm into breath play and knowing this, I'll keep it in mind that this was the original intent and do that.
I'm not able to hold the PC muscle in the 3 seconds on, 1 second off for that long, I just ended up holding it for 1 second and waiting 3 seconds between each hold instead. Perhaps I need to exercise that more.
I think the one thing I'd personally suggest is to have someone proofread the text for you before you release your next one, I'm willing to do that if you'd like a hand, but sometimes I get distracted by it if things are a little off in the spelling/grammar category while playing a video or a webtease.
Like I said in my previous post, this will remain among the top favorites of CH videos for me for a long time!
Re: [RELEASE] Cock Hero - Contract
Could you upload that Estim file please?
Electro wrote: ↑Sun Jan 31, 2021 3:39 am This is some of the best selections of porn and music combinations that I've watched, I couldn't get through it without cheating and somewhere around the 40 minute mark I was edging in a way I couldn't come down from and decided to give in. This is some amazing content. This is likely to be on my favorites short list for a long time(forever?)
Also major credit to LondenGent too, that funscript makes for a perfectly aligned funstim estim conversion that feels amazing for me!
Great job! I think it will be a video I revisit a whole bunch because this is the type of stuff that forces an orgasm super hard for me.
You mentioned Lust Dream and Emo Art and I definitely felt those vibes, especially the Emo Art 2 style in this.
- 47dahc
- Explorer At Heart
- Posts: 173
- Joined: Mon Aug 03, 2020 1:43 pm
- Gender: Male
- Sexual Orientation: Straight
- I am a: Switch
Re: [RELEASE] Cock Hero - Contract
What settings did you use Electro?Electro wrote: ↑Sun Jan 31, 2021 3:39 am This is some of the best selections of porn and music combinations that I've watched, I couldn't get through it without cheating and somewhere around the 40 minute mark I was edging in a way I couldn't come down from and decided to give in. This is some amazing content. This is likely to be on my favorites short list for a long time(forever?)
Also major credit to LondenGent too, that funscript makes for a perfectly aligned funstim estim conversion that feels amazing for me!
Great job! I think it will be a video I revisit a whole bunch because this is the type of stuff that forces an orgasm super hard for me.
You mentioned Lust Dream and Emo Art and I definitely felt those vibes, especially the Emo Art 2 style in this.
Re: [RELEASE] Cock Hero - Contract
Yamakasi, for self-sufficiency(since there are tons of funscript files out there) and also to answer 47dahc for what settings I used, I'll give the instructions to create a funstim MP3 file from a funscript.
https://cfs6t08p.github.io/funstim/funstim.html
1 second fade in/out (disabled won't stop the stim during breaks and any longer period of time leaves a long ramp up time when stim should start and the ramp down time is too long after stim stops)
Sample rate 44100hz (this is the audio quality setting, 22050hz and 8000hz might not feel different for you, I only choose a lower setting if it crashed my browser during the conversion in connection to longer videos)
Frequency 777 (I used to use 600, but 777 is an arbitrary number I'm using because lolol2 suggested it, and the stim feels smoother when you go higher, if you go too high the feeling is reduced and this feels like a middle-ground number)
Inverted is unchecked (For funscript files that follow 'action motions' I only click this if the action feels backwards, which is rare)
Double time is unchecked (Doesn't make sense to do this most of the time, especially when it's following a cock hero beatmeter)
Expand to full range is checked (If a script has it's minimum point and maximum point at 10 and 90, the movement can feel minimized, so I always check this, it doesn't expand smaller motions to the full range though, it basically rescales all movements, so 10 to 0 and remaps 90 to 100, so a movement from 40 to 50 might become about 39 to 51, in most cases you wouldn't notice the difference either way)
Output amplitude/phase is unchecked (never check this for a file you want to play as a stim, it basically is to show you graphically in Audacity what the volume and positions from the funscripts look like visually)
Hope this helps. I can't host easily a file long term and I don't want to post something that will result in a dead download link in the future, but these are easy to create on your own.
https://cfs6t08p.github.io/funstim/funstim.html
1 second fade in/out (disabled won't stop the stim during breaks and any longer period of time leaves a long ramp up time when stim should start and the ramp down time is too long after stim stops)
Sample rate 44100hz (this is the audio quality setting, 22050hz and 8000hz might not feel different for you, I only choose a lower setting if it crashed my browser during the conversion in connection to longer videos)
Frequency 777 (I used to use 600, but 777 is an arbitrary number I'm using because lolol2 suggested it, and the stim feels smoother when you go higher, if you go too high the feeling is reduced and this feels like a middle-ground number)
Inverted is unchecked (For funscript files that follow 'action motions' I only click this if the action feels backwards, which is rare)
Double time is unchecked (Doesn't make sense to do this most of the time, especially when it's following a cock hero beatmeter)
Expand to full range is checked (If a script has it's minimum point and maximum point at 10 and 90, the movement can feel minimized, so I always check this, it doesn't expand smaller motions to the full range though, it basically rescales all movements, so 10 to 0 and remaps 90 to 100, so a movement from 40 to 50 might become about 39 to 51, in most cases you wouldn't notice the difference either way)
Output amplitude/phase is unchecked (never check this for a file you want to play as a stim, it basically is to show you graphically in Audacity what the volume and positions from the funscripts look like visually)
Hope this helps. I can't host easily a file long term and I don't want to post something that will result in a dead download link in the future, but these are easy to create on your own.
Re: [RELEASE] Cock Hero - Contract
Scenes are amazing and of high quality. Beat meter is top notch!
Re: [RELEASE] Cock Hero - Contract
Awesome. Thank you!
Electro wrote: ↑Mon Feb 01, 2021 3:40 am Yamakasi, for self-sufficiency(since there are tons of funscript files out there) and also to answer 47dahc for what settings I used, I'll give the instructions to create a funstim MP3 file from a funscript.
https://cfs6t08p.github.io/funstim/funstim.html
1 second fade in/out (disabled won't stop the stim during breaks and any longer period of time leaves a long ramp up time when stim should start and the ramp down time is too long after stim stops)
Sample rate 44100hz (this is the audio quality setting, 22050hz and 8000hz might not feel different for you, I only choose a lower setting if it crashed my browser during the conversion in connection to longer videos)
Frequency 777 (I used to use 600, but 777 is an arbitrary number I'm using because lolol2 suggested it, and the stim feels smoother when you go higher, if you go too high the feeling is reduced and this feels like a middle-ground number)
Inverted is unchecked (For funscript files that follow 'action motions' I only click this if the action feels backwards, which is rare)
Double time is unchecked (Doesn't make sense to do this most of the time, especially when it's following a cock hero beatmeter)
Expand to full range is checked (If a script has it's minimum point and maximum point at 10 and 90, the movement can feel minimized, so I always check this, it doesn't expand smaller motions to the full range though, it basically rescales all movements, so 10 to 0 and remaps 90 to 100, so a movement from 40 to 50 might become about 39 to 51, in most cases you wouldn't notice the difference either way)
Output amplitude/phase is unchecked (never check this for a file you want to play as a stim, it basically is to show you graphically in Audacity what the volume and positions from the funscripts look like visually)
Hope this helps. I can't host easily a file long term and I don't want to post something that will result in a dead download link in the future, but these are easy to create on your own.
- 47dahc
- Explorer At Heart
- Posts: 173
- Joined: Mon Aug 03, 2020 1:43 pm
- Gender: Male
- Sexual Orientation: Straight
- I am a: Switch
Re: [RELEASE] Cock Hero - Contract
Thanks Electro. Same settings I use except freq. I'm still messing with that one to find the one or combo I like. Guess everyone has their trigger frequency.Electro wrote: ↑Mon Feb 01, 2021 3:40 am Yamakasi, for self-sufficiency(since there are tons of funscript files out there) and also to answer 47dahc for what settings I used, I'll give the instructions to create a funstim MP3 file from a funscript.
https://cfs6t08p.github.io/funstim/funstim.html
1 second fade in/out (disabled won't stop the stim during breaks and any longer period of time leaves a long ramp up time when stim should start and the ramp down time is too long after stim stops)
Sample rate 44100hz (this is the audio quality setting, 22050hz and 8000hz might not feel different for you, I only choose a lower setting if it crashed my browser during the conversion in connection to longer videos)
Frequency 777 (I used to use 600, but 777 is an arbitrary number I'm using because lolol2 suggested it, and the stim feels smoother when you go higher, if you go too high the feeling is reduced and this feels like a middle-ground number)
Inverted is unchecked (For funscript files that follow 'action motions' I only click this if the action feels backwards, which is rare)
Double time is unchecked (Doesn't make sense to do this most of the time, especially when it's following a cock hero beatmeter)
Expand to full range is checked (If a script has it's minimum point and maximum point at 10 and 90, the movement can feel minimized, so I always check this, it doesn't expand smaller motions to the full range though, it basically rescales all movements, so 10 to 0 and remaps 90 to 100, so a movement from 40 to 50 might become about 39 to 51, in most cases you wouldn't notice the difference either way)
Output amplitude/phase is unchecked (never check this for a file you want to play as a stim, it basically is to show you graphically in Audacity what the volume and positions from the funscripts look like visually)
Hope this helps. I can't host easily a file long term and I don't want to post something that will result in a dead download link in the future, but these are easy to create on your own.
Re: [RELEASE] Cock Hero - Contract
It can depend on electrode type, how well electrodes are connected, and might feel different for certain transformers if the frequency response isn't the same throughout the full range. I think going below 300hz will likely start feeling stingy, especially if an electrode is loose and not making good conductivity with skin. I've run 2000hz and those feel great but I notice I'm really cranking the volume at that point and I think if making a file for a bunch of people, the higher the frequency goes the more the difference between how devices reproduce those higher frequencies might diminish, especially for lower quality transformers like those many people with the older 'Davey Box' designs are using. I'm sure the 400hz-1000hz range is probably just fine for most people and most DIY devices should produce similar results with a range like that.
- AndreXHero
- Explorer
- Posts: 34
- Joined: Fri Jan 29, 2021 9:53 pm
- Gender: Male
- Sexual Orientation: Straight
Re: [RELEASE] Cock Hero - Contract
I would NOT recommend that since duration is not adjusted to holding breath, especially first pink bar, which is too long too early.
As for text/grammar, next time I'll have that in mind.
Every time I play cock hero I wonder how long can I edge before my balls explode
Who is online
Users browsing this forum: dutchslave1988nolimits and 45 guests