In medieval Japanese society, women trained male slaves for extreme sexual endurance. Specifically the ability to perform extended, highly controlled masturbation sequences under the direct control of their owners. The sequences had to be completed without an orgasm. Competitions involved two men taking it in turn to perform specific masturbation sequences under the instruction of their mistress's opponent. Mistakes such as mistimed or incorrectly executed strokes were noted and used to determine the winner and loser. The best male contestants, or 'Yokuzuna', were highly prized and through their years of dedicated service earned great honour for their powerful mistresses. Masu has been outlawed in Japan for centuries and was largely forgotten about outside of academia. But in the early part of the 21st century the practice was reborn in secret underground Masu societies. Which is exactly where you find yourself now. Forced by your own failings into a life of sexual slavery as a submissive stroker to a rich, powerful woman. Although of course you will not be able to enter competition immediately as you would certainly lose. So instead you are to be trained by your mistress in the hope that one day you might be allowed to represent her in competition.
Greetings, Milovana!
Today I finally bring you my first tease! You may remember this exact name from a tease made by
figroll (thanks again for the idea!). When I played it months ago, I got obsessed with the plot and wanted to see it made, so I started working on it.
The main story stays the same. Figroll created just the first one, but the tease was meant to last 5 days. This tease completes the whole plot trying not to change most of the work the original author made. I just used his original idea to create the whole game, by adding new content in a 5-day teasing experience!
What can you expect from this new Technical Forms?
• 5 days game experience!
• Softcore teasing
• Side quests!
• Exploration! The Masu temple is open just for your curiosity!
• Multiple choice system (with paragon/renegade morality, like in Mass Effect Saga)
• Different chances to release
• Multiple endings!
• Secret plots
• And much more!
Since you will be a player of the Masu forms, the beats themselves will now have meaning in-game, not just beats that gets you out of the experience. But Technical Forms aren’t easy to perform, and you will definitely have to be really focused to get it done!
There are multiple endings, only available depending on your actions during the game. The paragon/renegade system is crucial for that, and you may unlock some secret content if you explore everything!
Technical Forms is meant to be mainly softcore, showing just nudity but not sex or fetishes of any type. I aimed to preserve the essence of figroll’s original game, so it includes still images, nudity, moaning and other sound effects in order to achieve a full immersion.
As an exception, this tease doesn’t use TeaseMe or GuideMe to work. I wanted more personalization in the style, so I opted to use RenPy, a tool designed to make visual novels. But don’t worry! You don’t need to download nothing else but the game. The interface is quite intuitive, so it won’t be difficult to start playing once downloading. Simple as that! Just extract the files and search for the executable inside to initiate the application!
Enough already! Where is the link?
The PC version (Windows and Linux) can be found here:
https://mega.nz/#!mvJClKAJ!9tj8fvOK-Ohl ... Lg98GOoCJY
The Mac version can be found here:
https://mega.nz/#!nyJ0AYSR!KwrnEuDqgvA_ ... uQWzs0ZhhQ
More about the author:
- Spoiler: show
-
Check out my other creations!
*NOTE: English is not my native language, so please don’t be hard when reading typographic mistakes in this post, or in the game.
General questions:
- Spoiler: show
-
Can I check the code or make my own version of the game?
Sure! Go to the Technical questions spoiler and you’ll get everything you need.
How long is exactly this game?
The original experience was meant to be played during 5 consecutive days. Although it can technically be played in a single session, it is not recommended since the gameplay is prepare having in mind you won’t have the same endurance in day 1 than in day 5. Every session, that is, every day will last around an hour or so. Game time can vary depending on the choices of the player and the content of the specific day, so it’s hard to guess.
The game feels very slow paced, with a lot of pauses between beats. It’s boring!
Don’t give up yet! The first days are focused on the story and try to generate the blue balls sensation until the real challenge starts. The rhythm of the beats will be slowly increasing, as well as your arousal if you don’t release during the game.
I finished all the content of the day and want to keep jerking off. Is it allowed?
As you can expect, it is not recommended at all. The teasing plays a lot with making you want more and that part of the experience will be lost, although everything is up to you. Of course, releasing by any means equals to game over. Be patient!
Do I have to skip all the text by clicking while playing?
You can always click or pressing the Space key to go to the next line of text, so those who read a bit slower can understand everything. However, while performing Technical Forms, text will be skipped automatically after some seconds, so the text will not get you out of the action.
Is there a way to see the Paragon/Renegade points I’ve earned?
The only thing you need to know about these are that they are two separate attributes and will accumulate until the end of the game. Some options are locked to a minimum level of Paragon or Renegade level, and every almost option you choose will grant you a varying number to your profile. Some give you rewards, some of them punishments. This is how your personality is developed and how others will see you! (I know. It’s an exact copy to the Mass Effect saga system… well, let’s call it a tribute so it’s more elegant)
A man needs a name...
I got your back, my friend! But I won’t be giving the name that easily! If you get to the end of the game, every girl will be named in order of appearance each day. For those who are especially lazy (and cowards), you can always search for the image in the misc folder, which will make me very sad if you haven’t completed the game yet since spoilers live in there. Anyways, if you want an actual hint, the name of the real girl is the same as her name in-game. There you go!
Are there some settings in-game? Is there a way to save?
Indeed! You can access to the settings through the main menu of by right-clicking on the screen at any time. Most important ones are the Save/Load options, and the full-screen mode. Don’t forget to save the progress while finishing a day!
Technical questions:
- Spoiler: show
-
The code can be found here: https://mega.nz/#!OiRCTQzA!bCrILvXYv4Nh ... kF__kcYxEc
What is the technology used to create Technical Forms?
I used RenPy to create the game. It’s a tool designed for making visual novels, something like this tease. You don’t need to install the software for playing, but you will definitely need it if you want to modify something.
Can I check out the code?
Of course! The link of the code is up there! However, I warn you the coding may not be as good as it should, especially at the beginning, since I learnt the language as long as I was making the game. You will need to install RenPy as well as the software to read the code (it has an automatic installer once you open RenPy, I recommend Atom). If it has to be said, RenPy it’s completely free in its main website. To open the project, just drop it directly into the Renpy folder.
Can I modify the program, or even make new version?
Yes! Although I prefer you make a brand new game using just the Masu universe (since this one is already finished), you can always improve the version and release it later. All I ask you is to credit figroll (and me, in case you just modify this code), for obvious reasons.
I found a bug!
The whole game has a lot of lines of code and it’s inevitable finding some bugs while playing, most likely in the first days, when my experience with the application wasn’t the best at all. I tested everything I could, and I hope most potential issues are solved. However, I plan to move on with this project and won’t be supporting minor bugs. If you find a game-breaking error or something similar, please let me know and will fix it as soon as possible.
Enjoy the game, thanks for playing and don’t forget your headphones!