avatarbr wrote:I got the messages (not Contact2, but contact2 name)
Contact2 has joined the chat room
Contact2 has left the chat room
tBone wrote:Can't add things to wish list, throws a "cannot locate image url provided".
When I paste the url, a picture of it comes up. Click 'Create'; the image disappears and it throws the error.
ark235 wrote:Bugs found in the Risky Pick script:
Mat wrote:When asking to stroke faster, the metronome increased before the domme had typed a response
CXZman wrote:Got a recurrent crash with Hold the edge scripts. It can't find the "HoldTheEdge.txt" file in this folder
Thanks very much for catching these bugs. These particular ones should now all be addressed in the latest patch 46:
viewtopic.php?f=2&t=15776&p=204395#p204395
Mat wrote:Then when getting to the last image in an image set it doesn't loop, so I clicked the button to move the image forwards a few times but it kept changing back when the image should have normally changed, after 2 or 3 times and after showing a tumblr image it reset itself and worked ok, but then during "Boobs, Butts and Ballbusting," on a boobs image, when the domme typed it went back to the last image again.. and it was frozen so I couldn't move it onwards.
Also I asked to stop during the ballbusting part and the domme said "guess we better stop for now" but then asked me to smack my balls again..
I'm guessing the BB&B script locked the image and the "let me stop" response didn't unfreeze it, although after BB&B finished the image started moving correctly, although I still couldn't move it with the arrow buttons
Then just after the domme said to edge for the last time I accidentally clicked "let me stop" with Lazy Sub and it crashed with not responding.. after about 2 hours
I've got the UnlockImages problem fixed for Patch 46. The Boobs, Butts and Ballbusting script actually uses defunct Commands that are only still in the program so this script will still work, but I think that's actually been causing some problems. I'll write an updated version of this Module and hopefully that will make things a little more stable.
Thanks for catching the Let Me Stop problem, though sorry for the timing of it
One of the things I need to add is a state where the domme overrides any Interrupt requests. I'll make that a priority for the next patch and make sure she exists in that state during End scripts
DemonXia wrote:During Risky Pick when opening Case 23 in round 5, which at that point contained 60 edges, I got an error popup. The game continued without problems for as far as I know afterwards.
Index was outside the bounds of the array
DemonXia wrote:I think this error is caused by a Glitter script in the Swiss personality. OpiateT3.txt
Thanks for tracking it down, I think I may have overlooked something when creating the routine that handles legacy syntax after the Glitter conversion. There's probably a few more kinks like this floating around, but keep letting me know if you find any and I'll get them ironed out
DemonXia wrote:Also when opening up the games window and loading either the slot machine or the memory game the program stops responding for a minute or two. This has been happening for a the last couple of patches already. I think it started in the 30s versions of patches, but I'm not sure of that. Everything responds and resumes after a minute or two.
Trusfrated wrote:Also, as someone else pointed out, when entering the Games area for the first time in a session it does hang for 30-60 seconds while the hard drive is churning. Presumably it's doing something with the images. I don't believe this happens if I then close and re-open the program, but when I rebooted and went in again this delay was repeated. Again, fairly minor gripe.
Thanks for pointing this out, I had no idea this was happening. I'll go over the code and check for any possible busy loops. I've been trying to phase out all code that could cause them, and there might be one here. If that's the problem I'll get it patched as soon as possible, if not I may need to come back and ask for some more information.
Trusfrated wrote:
I've been able to replicate it several times, including after a reboot. I honestly haven't played Match Game for a long time, so I can't say if it was a recent patch that introduced this. Was just interested in trying it again before looking at Risky Pick.
Not too important as far as I'm concerned, but since it was a "crash" I thought I should report it.
The new image handling is bound to have some growing pains I guess, although I sure wouldn't mind things just working right the first time
When I get a chance I'll try to get this resolved
Trusfrated wrote:I sort of miss the gif animation (1x) in the match game. Not sure if this was removed due to feedback or to reduce memory loads? When it uses a gif blog image sometimes the first frame is not so clear (for identification purposes) versus seeing the entire animation sequence. Minor annoyance
It was to reduce memory loads. You can turn off gifs for the Match Game in the Settings menu to keep them for showing up, right now it's the best solution I got for Match Game gifs with the knowledge that I have.
strange69 wrote:Hi this bug/problem has been posted before by desperategent on page 1 but I'm getting the same problem also. It happens when Contact 1 is brought in. If i continue it just says Domme is typing.
Using patch 45 now
Damn, this really should have been fixed for Patch 45. Can you duplicate the error with Patch 46 and send me the crash report so I can compare where the crash occurred there?