Ganky wrote:MusicMike wrote:Ganky, I suggest some special sound stimulus for the breaks. The buggers should have it too easy and should be afraid to touch themselves and look away :) .
If you can put some dream images together for the breaks and send me an example sequence (640x360 H264 Quicktime or the like would do), I could put some sounds to that, something I am very good at.
And of course I'd perform mixing duties, if you're in need or would like it. I can touch up and mix the audio of the original video, ridding it of noise, bad sounds and making it sound better in general, never mind balancing the hot moments against the musc and the beat sounds well.
Please PM me if you're interested in using me :) .
can you fix the sound if i already put music sound beats and video sound together?
i think you will need my whole project to do that.
I can't pick apart stuff that's mixed, so what I would need is an audio downmix per sound group. The groups are music non-overlapping only, so that may need to be two downmixes, then original video audio, the beat track if you've made it and last but not least the effects you've put in.
That would enable me to get the most out of a mix, by having all elements available for maximum flexiblity. All it takes is to have one mixdown of each element group. There's no need to hand me any of your project files.
One thing I would need is a video export, and that would be fine using 360p or 540p(960x540), H264 Quicktime. That's sufficient to get a good overview for the mix.
We'd go back and forth over elements, what you need, what you want, throw ideas in there and finally when you're happy, we have a mix you can layback on to your video.
Can you send me an example of what you mean by sound stimulus? Thanks!
Right now I'll describe some ideas I have. I'll pick a little sequence later today and put some ideas to that as a full test.
The breaks are around 30 seconds long. My first idea was to feature a rather mellow beat and some ambient sounds, to which we mix a rythmic collage of moans and breathing sounds, little in the first, more and more in each break to ramp up the difficulty.
I'll prepare some clips with some simple breathing sounds as an example. We'd need to make the music ourselves though or find something appropriate. For the demo I'll use Marconi's Weightless track, which runs at a soothing 60 bpm and is meant to relax people.