Heart's Club - Current Build v0.9.6

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d3vi0n
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Heart's Club - Current Build v0.9.6

Post by d3vi0n »

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HEARTS CLUB

IMPORTANT: You'll need GuideMe v0.3.4 to run this tease (newer or older versions might not work!)

What is Hearts Club?:

Read M.E. Hydra's work (Writer of bizarre and arousing fiction featuring dangerously seductive succubi)!

Hearts Club is inspired by his ideas and tales:

In my version, you sign a membership for an exclusive night club called "Hearts Club". It's a place in another dimension where you can have fun with Succubi, live out your sexual fantasies and experience sexual bliss... or maybe gettin sucked empty by a hot sex demon. It could be a lifetime membership if you doesn't get killed!

You're mostly save as long as you follow the rules of your contract. They say, it's intended for your own safety. If you cum without permission, your succubus won't be prepared for that outburst on sexual energy and could get a bit to... excited... and whooosh, you're dead! On the other hand, that's only a minor risk compared to the pleasure a succubus can provide you with her awe inspiring teasing skills and alluring body. Because you also have to satisfy her needs (aka feeding your succubus with your energy), you have to restrict your sexual activities solely to your playtime with your succubi at the club. That means in particular: you're also not allowed to have orgasms of any kind between your visits. Letting your succubus feed on your arousal not only makes her happy and more enthusiastic to give you more pleasure in return, it also earns you points at the end. Points are used to buy special services for your next session. It's a bonus program of sorts for your membership and you can view it as your "high score" if you're a gamer.

Still no idea what gameplay is like?:

At the core it's "only" guided masturbation with a tease and denial theme
  • create a character and sign your lifetime membership
  • play introduction and enter the club's comfy lobby (central hub to access the game features)
  • browse available succubi for the day, choose one, customize her options and start your session
  • raise your energy with stroking or edging. the more the better (opens new interactions with your succubus)
  • feed your succubus aka transfer energy by holding an edge if ordered to do so
  • "good" endings are denial, ruined orgasm, full orgasm (you can beg for her permission)
  • sometimes your succubus can surprise you with bonus chances, edge before time runs out to take a bonus chance and see what happens
  • there will be an option to enable "give up" (end session before you earned a "good" ending, although you will loose most of your points if you use "give up"). There will be another option to enable the use of love potions (can be bought at the lobby) to extend a session when she denies you to soon.
  • other options include "extra spicy" involving mild pain (she punishes you if you ignore her for too long or fail at her chances) and "blindfolded" (you don't know exactly how much energy you have. Makes begging a big risk)
  • you get the "bad" ending (aka game over) if you cum without permission
  • depending on your performance and which ending you got, you earn points (used as score and currency)
  • depending on your ending some of your unused energy also gets saved for your next visit
  • only one visit per day! There will be no next visit after the bad endig because you got killed by your succubus
  • needed "inspiration" during playtime will by provided by your succubus or choosen randomly from picture and video folders which you can customize as you like.
  • just wanna enhance your regular porn viewing? Put your fancy dual monitors to good use: enjoy yourself and wait for her to give you a chance to cum.
Spoiler: show
Think of it as an companion for your masturbation, running as a randomized slideshow or as app on your second monitor while watching porn videos on your first monitor. My design goal was to let you as the player concentrate on the "pleasure" side (sexy images, fun flavour text, immersive setting) instead concentration on "math" like counting strokes, following complicated beat patterns or hitting buttons every 2 seconds to keep the tease going.

The rythm (of stroking and edging) is up to you. Some flavour text may suggest specific ways how to stroke, but its up to you how much you want to get immersed and how strictly you follow them. Most importantly, you decide for yourself when its time to feed your succubus (aka edging). Deciding to feed shifts the control to her. She will decide how long you has to keep going (aka holding the edge) and what your outcome will be. Most of the time you will just return to stroking and its again up to you when to feed her again. Although it might not be a good idea to ignore your succubus for to long. She has her needs too.

For feeding you have two basic choices. "Just feeding" her is free and kinda selfless but has very low chances to win you a ending. The second option "beg for an orgasm" (or whatever end you wished for at the beginning) costs energy just to activate but has a reasonable chance to give you your wanted ending, if your succubus is satisfied and you're lucky. This in theory better choice to get what you want not only costs more, but is also more risky because begging to offen might also annoy your succubus.

From time to time, your succubus will get more active and offer you special chance with a "countdown". Taking these chances (aka edging before time runs out) makes your succubus happy and will greatly enhance the chances for a happy outcome for yourself. But again, you don't have to take a chance, you can also choose to ignore them (running the risk to get on her bad side).

There are more interactions and surprises along the way, but that was the core idea.
Whats in there?

- complete gameplay for "Feed your succubus" as described
- 3 difficulties, 4(+1) endings, 6 special options
- user statistics, lobby, ingame shop
- story introduction, lots of flavour text, audio, descriptions
- 4 succubi with their own statistics, profiles and picture sets
- hundreds of random pictures, animated gifs and short video clips for inspiration

Download

IMPORTANT: You'll need GuideMe v0.3.4 to run this tease (newer or older version might not work!)

ATTENTION: GuideMe currently has some problems saving and loading complex variables like Arrays from the save file of a tease if you close the GuideMe client and reload it. Because Hearts Club need these for the game mechanics, I implemented a workaround. Closing the GuideMe client from the lobby and outside the club is safe now. But don't close the tease anywhere else und expect it to work after you reload it. You might destroy your progress this way!

"Hearts Club" v0.9.4 Full Version (698 MB): mega.co.nz
Update v0.9.4 -> v0.9.5 (14 KB): mega.co.nz
Update v0.9.5 -> v0.9.6 (22 KB): mega.co.nz

Old Downloads

"Hearts Club" v0.9 (663 MB): mega.co.nz
Update v0.9 -> v0.9.2 (34,9 MB): mega.co.nz
Update v0.9.2 -> v0.9.3 (23 KB): mega.co.nz
Update v0.9.3 -> v0.9.4 (25 KB): mega.co.nz

Preview

Gameplay Preview (mp4, 1080p): mega.co.nz | depositfiles.com

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Update History

v0.9.5 -> v0.9.6 Update
Spoiler: show
- fixed a bug regarding the "extra spicy" option
- removed unused placeholder text from succubus summary
v0.9.4 -> v0.9.5 Update
Spoiler: show
- Fixed a bug regarding closing GuideMe between sessions
v0.9.3 -> v0.9.4 Update
Spoiler: show
- Fixed a bug regarding available succubi, when returning to the club
- moved css and global javascript into extra files
- saved succubi info and random taunts in extra files for easier customization
v0.9.2 -> v0.9.3 Update
Spoiler: show
Compatibility patch for GuideMe v0.3.1
v0.9 -> v0.9.2 Update
Spoiler: show
Misc
+ Additional Pictureset for Tori Black
+ Additional pictures for punishment and pain
+ includes v0.9.1 Hotfix

BALANCING:

+ low Host.EnergyToday has now negative impact on chances for ending. Early endings should be less likely in result
+ Low Heat and high TaskCount has a chance to trigger a "surprise denial ending" during stroking: Ignore her for to long and she will end your session
+ Begging will have more negative consequences: lower heat -2, higher chances to trigger a denial
+ Begging will unlock sooner... -20 User.EnergyToday instead -50 to compensate for the more negative consequences of begging
+ Give Up will unlock sooner... 50 Host.EnergyToday instead 100 should be enough to unlock

new OPTION blindfolded:

+ hides numeric values in the header during a session. So you will never be sure how you're performing
+ begging unlocks right at the beginning
+ if you beg without enough energy you're running at a high risk to get a denial

new OPTION extra spicy (mild pain):
+ works basically like "holding": secret delay, chance to continue punishment or to stop
+ every punishment falls into one of three different types: cock torture, ball torture, face slapping
+ animated gifs illustrate what to do and how hard to do it
+ chance to trigger punishment when ignoring her for to long (stroking without feeding) or when missing bonus chances
v0.9 -> v0.9.1 Hotfix
Spoiler: show
+ bugfix for dead end after denial
Last edited by d3vi0n on Mon Dec 18, 2017 2:59 pm, edited 54 times in total.
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d3vi0n
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Re: Heart's Club (BETA Thread)

Post by d3vi0n »

Ok... slight change in plans :innocent: :lol: no PMs more... i'll make it an open beta. :rolleyes: :w00t: :wave:

Please give me some feedback!

What do you think about animated gifs? working on a small update for them. I thought about making them their own category with their own chances to appear during the tease independet from the "normal" pictures...
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Re: Heart's Club (BETA Thread)

Post by xeenith »

animated gif are good... but not in the same as a fixed picture
the fixed picture can bring more beauty and a nice sexy pose while the animated can be more bestial
I love simple things too, like a woman walking, and being hypnotized by her swinging hips, tits and ass :p

I made quite a collection of animated gif for a special "you simply can't win" CTI card deck huhu
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Re: Heart's Club (BETA Thread)

Post by d3vi0n »

Yeah... i know :D i have around 1 GB only animated gifs...

you already can throw animated gifs into the mix, but i like them more as a seperate category and special reward, maybe something the user can buy from his points during the playtime.

the game "Heat" is most of the time normal teasing with hot girls. But depending on your activity (stroking, edging...) and the current heatlevel it also can get pretty naughty (for example hardcore pictures from your point of view while you're trying to hold your edge hearing additional moaning and a matching comment from your hostess). On the highest level it uses all 8 basic, 4 special categories and every single available hostess to pick images from. My thought is: if the dice rolls - let's say - a pov blowjob, it rolls an additional dice to determine if its an animated gif (or even video clip) from a pov blowjob. this way, you still get the matching content and you can't break the balance by adding to many gifs into the "normal image" folder.
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Re: Heart's Club (BETA Thread)

Post by d3vi0n »

Some first feedback from a PM which i wanted to share for further discussion here:
yeah, this tease has much potential.

here are Some ideas. I miss a button for accidentally cum which will lead to punishment. Maybe
1.ruining then pain
2. heavy post-orgasm stroking
3. ruin some orgasms in the row or
4. decrease the points (possible negative points only with 0 or more points there are chances to cum)
Thanks. I'll consider this. Let me explain why there is no such button at the moment...

My initial idea was to go deliberately without an accidentally cum button because of game consequences and the story setting. Cumming without permissions with a succubus means: you're dead because she sucked your soul out. Only if she controls the sexual energy and is prepared to let you cum with her permission, you can survive an orgasm.

Following this idea your "accidentally cum" button is already there - kinda. It's the give up / game over button. I thought it would be better for the tension if you have to kill your character if you can't hold back. If you just want to end a visit because you're feeling that you could fail in the next minutes, you still can buy a Denial for your points during a break. So there is still a way out. You just have to get it before its to late and you're in a task you can't handle anymore. Like a rogue like gaming experience... you will die a lot and have to start over again with a new character and see how far you can take it this time. I thought it would make the "game" (and highscores) more interesting if you really have to hold yourself back.

There will be other lesser lethal ways to fail in the future (for example if you don't reach an edge or a number of strokes before a countdown is over) and get punishments. They are planned at least for "Heat" and just not yet implemented. There could be even some succubi who like to punish you just because of fun (different moods, personalities for succubi...). At the moment i also don't have enough flavour text (random comments) to get punishment "immersive" enough for my tastes.

But maybe i'm wrong or this was a bad idea... any thoughts?
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Re: Heart's Club (BETA Thread)

Post by richman2 »

This is a great idea!
Some input: I like the idea about earing points by doing assignments and stuff. But this will be hard to balance (10.000 points? 1000? what is "much"?). It needs to be customized in a way. I suggest to ask the "new user" about how often he typically cums (daily? twice a day...) what usual times without orgasms are (2 day without occurs or: every day is necessary!). what the longest time without orgasm was, and so forth. Just in order to get an idea whether its a trained cucki or not. On this basis one can adjust points necessary for a reward or points earned. More points when not cumming for two days when being used for months to cum every day).
i think it is the great chance GuideMe offers not only to develop path dependent counterparts but also to develop the own character, starting from a customized base. Maybe from time to time (not often) one could interview the user how he feels, what is hard from him what is easy (harder to hold an edge or harder to watch porn without touching or...)

Then I'd suggest to build in some training. So next time you need more points. This should increase slightly.
Last (put this might be something very personal/subjective): I have a chastity belt. When taking it serious (which would be really interesting, when using such a great program) a day in chastity after being teased or edged is really hard for me. Much harder than being in chastity without being teased or withour using the cage at all. Maybe one can account for this in a way.

So just some blue sky thinking :)
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Re: Heart's Club (BETA Thread)

Post by Lirven »

BUG: The number of made edges resets when moving from a Stroke session to an Edge one.
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Re: Heart's Club (BETA Thread)

Post by d3vi0n »

@richman2
I like your idea, although it could be hard to implement and it could ruin the comparison between highscores if done wrong because you change the difficulty without changing the scoring. Really hard to balance. Maybe just an abstract easy/hard mode would be the way to go with that.


@Lirven
thx... but i don't understand what you mean... sure you downloaded and played the Hearts Club v0.8.1 script? "Number of made edges"? Only time these are shown is in the save screen between two visits. There is no "stroke session" or "edge session" in the game and nothing resets ever the EdgeCount unless your character dies (game over screen) and you have to restart a new game. In this case the reset is intended.
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Re: Heart's Club (BETA Thread)

Post by justadude »

Hey d3vion,

I played once and I think this is a good start! After playing I have a few ideas and some feedback:

- At the end of the tutorial there is a button that says 'skip tutorial', I had to press it to start the game

- In the current games there is only stroking and edging. There are no time limits or number of strokes to do or paces to keep up with (like, edge within 30 sec, do 50 strokes in 25 sec or do 3 strokes per sec for x sec)

- You could add a game like red light/green light or something like the casino game where you can bet your points on a certain girl/haircolor or something like that

- maybe you could make it so that you can keep playing after your mistress tells you denial/ruin/cum etc. to keep playing (free or buy) and you decide when to stop but still keep the same outcome your mistress chose

Just some thought. Anyway kudos for the good work, this looks very promising.
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Re: Heart's Club (BETA Thread)

Post by Weabols »

!
Last edited by Weabols on Tue Jun 28, 2016 5:16 pm, edited 1 time in total.
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d3vi0n
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Re: Heart's Club (BETA Thread)

Post by d3vi0n »

thx for the feedback so far :smile:
justadude wrote:At the end of the tutorial there is a button that says 'skip tutorial', I had to press it to start the game
i know... it's because the tutorial is not finished yet. ;-)
justadude wrote:In the current games there is only stroking and edging. There are no time limits or number of strokes to do or paces to keep up with (like, edge within 30 sec, do 50 strokes in 25 sec or do 3 strokes per sec for x sec)
yeah... thats already planned and just not finished yet. I wanted to get the point system working first.
justadude wrote:You could add a game like red light/green light or something like the casino game where you can bet your points on a certain girl/haircolor or something like that
What do you mean? Betting on a girl with what effects and to do what? Could you describe this idea in more detail please?
justadude wrote:maybe you could make it so that you can keep playing after your mistress tells you denial/ruin/cum etc. to keep playing (free or buy) and you decide when to stop but still keep the same outcome your mistress chose
Hmm... not sure i understand. Keep playing after she tells you to denial/ruin/cum? How should this work? Could you describe this idea in more detail please?
Weabols wrote:Currently the +points buttons don't seem to be adding points.

:huh: but they should all work... you should have a higher score on the page after you clicked the button. Is there a specific situation/page where they they did not work? The -points buttons worked all? Do you use GuideMe v0.1.1 (any older version doesn't work with this script)?
Weabols wrote:I think changing it from just "score" to sexual energy or something like that to fit the succubus theme would be better.
good idea... just need to find a term which is short enough to fit into the header without ruining the layout. ;-)
Maybe keep track of how much energy the girls are getting you to give up individually. You could base the random chance to see a particular girl on how much energy she's gotten from you, and unlock more behaviors along a specific personality for each girl. So like, if you give up energy to edge to a mean girl a lot, you start to see her more and she gets meaner. That sort of thing. You'd have to write a lot more personalized text, but with the right framework people could add girls as modules without you having to do it all. You could even link the progression with each girl to a nemesis. Let's say someone is into denial and feeds the girl who promises to deny him. As she becomes more predominant in the tease, it also shows more of a girl who tries to force orgasms to trip him up. A sweet submissive girl tries to give you relief from the cruelty if you've fed the cbt girl too much.
:w00t: All awesome ideas (and perfectly into the direction i wanted to go). But really hard to realize. Thats much work and lies way in the future...
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Re: Heart's Club (BETA Thread)

Post by Bluewin »

For me this is the best tease/program existing, even though it's only in the beta. And it has so much potential!

The possibility to play every day where u can choose a different mistress is perfect. Not to forget the points u get to use for rewards. Ok not everything is a reward but even denial can be reward if u got teased for hours.

So far i played 2 days and didn't see everything but here are some points:

- Every day u play should have a random way the mistress plays with u (only stroking - u can buy a edge but should be more expensive than normal; stroking and edging; red light green light ; ...)

- The duration of each session should be random

- The rewards u can buy should be different (one day u can buy for example denial and the other day u can't depending on ur mistress's mood)

- The prices for the rewards should be different depending on ur mistress (Mistress A allows a chance for orgasm for 10k and Mistress B wants 20k for it as example)

Games

- Only Stroking
- Stroking and Edging
- Red Light Green Light
- only weak hand
- only one finger
- Sound stroking

U can combine some of these. I will think about more.

It would be perfect if u can select the games u are willing to play before the game starts. If there will be parts with pain in some sessions, i would like to be able to exclude these parts.

After what duration or what time is the reset each day?
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Re: Heart's Club (BETA Thread)

Post by MrDigital »

Maybe another idea...
You could choose between some options for the net few pages so You could get more points.
For example...
Bind your Balls in the following way..... And Double the points on the next 10 pages.
Use your fleshlight for the next 5 pages to Tripel the points.
Put clotheclamps on your nipples for 1,5x points.
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Re: Heart's Club (BETA Thread)

Post by justadude »

d3vi0n wrote:thx for the feedback so far :smile:
justadude wrote:You could add a game like red light/green light or something like the casino game where you can bet your points on a certain girl/haircolor or something like that
What do you mean? Betting on a girl with what effects and to do what? Could you describe this idea in more detail please?
justadude wrote:maybe you could make it so that you can keep playing after your mistress tells you denial/ruin/cum etc. to keep playing (free or buy) and you decide when to stop but still keep the same outcome your mistress chose
Hmm... not sure i understand. Keep playing after she tells you to denial/ruin/cum? How should this work? Could you describe this idea in more detail please?
For the casino game, imagine a roulette board. You can bet points on the board. Each number on the board represents a girl. Black and red represent a group of girls. If you bet on one girl and she wins you get a big payout and if you bet black and it wins you also get a payout, but a smaller one. I think there are a lot of opportunities, you might even consider betting denial/cumming. So you bet 5 denials and win 1 chance to cum if you win. Else you get 5 visits with denials.

For the concept to keep playing. Sometimes people have lots of time or want to play a long time. Then it's a bummer if you get a denial/ruin/cum after 5 minutes of playing. You could add an option to keep playing. You could also ask the player at the start what the minimum and maximum time is he wants to play.

I hope this clarifies, tnx again
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Re: Heart's Club (BETA Thread)

Post by Triple Alfa »

Hey d3vi0n, as promised here is my first bit of feedback:

Errors in text:

Intro4: "An this audio tape" (An > And)
Intro5: "He had a strange expression on his face" (The "He" is not mentioned before, but likely references the taxi driver.)
Tutorial4: "Rumors started to gettin a bit out of hand."(gettin > get)
Tutorial8: "get some energy from from your growing arousal"(double from)
Tutorial8: "Do it without touching your cock and and i will be really impressed" (double and, i > I, no full stop at the end of the sentence)
Tutorial9A: "But don't get to excited yet." (to > too)
Tutorial9A: "got points for gettin hard" (gettin > getting)
Tutorial10A: "Imagine what i could do with" (i > I)
Contract: First Paragraph(i > I, i'm > I'm, i > I, i > I)
Contract: "earn a permission" (earn permission)
Tutorial11: (i > I, i'm > I'm, i > I)
EdgeForMeRest: "there may be still" (there may still be)

The lack of capitalisation of i's continues beyond this, but since it is a general theme rather then an exception I didn't record any further instances.


General gameplay:

It would be nice in the future to have user preferences. For example I am personally not into denial, but do enjoy tease and delay. So having the option to turn off complete denial would make the game more enjoyable for me.

EDIT:

Quick question, is there a way to cheat for testing purposes and skip waiting a day? I couldn't figure out how and where this data was saved.
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